I spent most of my free time today working in Primary Plains. That area's getting closer and closer to what I want from a final product (that's really exciting for me).
I added 2 new enemy types to round out the world and make exploring more challenging. No adventure's fun if it's too easy, right?
With that in mind, I actually cleaned up Scraf's boss fight as well - I added a new attack on the third cycle to mix things up a bit, and now there's a shield above him. It'll take 5 hits with any color to break the shield before he can be hit.
It's amazing how easy I'm finding it to work on Chromatic Hue at this point. The work comes so naturally... Much much more to come soon.